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Team Lead Level Designer [Splinter Cell Remake]

Ubisoft · Toronto, ON, Canada
DesignAmericasLeadFull-time

As a Team Lead Level Designer on Splinter Cell Remake at Ubisoft Toronto, you will support the Project Lead and Production Manager in ensuring level design quality , clear direction , and on-time delivery . You will guide and coach level designers, help establish and reinforce strong design standards, and balance creative vision with practical production planning while contributing directly to development when needed. What you’ll do Define, communicate, and uphold level design quality standards…

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Posted Jun 8, 2026 · found via SmartRecruiters · the listing belongs to the employer · Report a problem

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