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Principal Tools & Pipeline Technical Artist - Unpublished R&D Product

Riot Games · Los Angeles, USA
Motion DesignAmericasPrincipal

As a Technical Artist for Tools/Pipeline, you'll employ your expert-level knowledge of 3D tools to build tools, maintain pipelines, and provide technical support for artists on their most critical missions. You will establish and improve the systems, tools, rigs, assets, and workflows that unleash the creativity of our artists and allow the production of the best possible art content for our players. And you will critique work, mentor fellow Rioters, and foster the long-term growth of a group…

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Posted Jun 25, 2026 · found via Greenhouse · the listing belongs to the employer · Report a problem

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