Principal Game Designer, Combat & Controls - Unpublished R&D Project
Riot Games · Los Angeles, USA
As a Principal Game Designer on an unpublished R&D product, you will help shape and evolve the future of gameplay through hands-on design leadership in early-stage development. You are a gameplay generalist with deep expertise in combat and controls, and you know how to translate strong player empathy into responsive, satisfying, and strategically rich gameplay experiences. You will personally drive some of the team's hardest design problems across combat, controls, targeting, camera, and…
Read the full listing and apply →Posted Aug 25, 2026 · found via Greenhouse · the listing belongs to the employer · Report a problem
More design roles in Americas
-
Graphics & Printing Technician I - #102326-UCCE11-550800
State of Delaware · Delaware
-
Designer
TriMark USA · United States · remote
-
Visual Lead - Woodfield Mall
Alo Yoga · Woodfield Mall, Schaumburg, IL (10112)
-
Senior Graphic Designer
Penn Foster · United States · remote
-
Enterprise Learning Training Design Manager
Capgemini · Brazil · remote
-
Web Designer – Landing Pages, Institutional Websites
Machado & Pereira Advogados · Brazil · remote