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Principal Game Designer, Combat & Controls - Unpublished R&D Project

Riot Games · Los Angeles, USA
DesignAmericasPrincipal

As a Principal Game Designer on an unpublished R&D product, you will help shape and evolve the future of gameplay through hands-on design leadership in early-stage development. You are a gameplay generalist with deep expertise in combat and controls, and you know how to translate strong player empathy into responsive, satisfying, and strategically rich gameplay experiences. You will personally drive some of the team's hardest design problems across combat, controls, targeting, camera, and…

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Posted Aug 25, 2026 · found via Greenhouse · the listing belongs to the employer · Report a problem

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