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Technical Animator

Ubisoft · Chengdu, Sichuan, China
Motion DesignAsia PacificFull-time

We are looking for a Technical Animator specializing in understanding character workflow and tools. Rigging, skinning and animation integration are the main responsibilities of Technical Animator. The ideal candidate should be capable of working with the Animation and Art team to ensure they are creating the high quality content with the tools and assets provided and that the pipelines are as efficient as possible. What you will do: Integration of the character assets into the game engine.…

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Posted Oct 16, 2026 · found via SmartRecruiters · the listing belongs to the employer · Report a problem

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